In Ensign-1 you play the role of a space fighter pilot returning from a deep space colonization mission. On arrival back to our own solar system, you find Earth has been colonized by a hostile alien force. It's now up to you, with the help of your mothership, the Ensign-1, to take it back Ensign-1 allows allows for complete freedom in approaching objectives. You can fight from the safety of your spacecraft, or land and exit to explore space stations and carriers on foot. You can commandeer any spacecraft in the game, no matter how big or how small. Defend an asteroid base, or take the fight to the enemy with a huge mothership, friends manning turrets, it's your choice. The game also features a multiplayer mode where players can explore a randomly generated galaxy, either fighting co-operatively to clean out enemy fighters, or battling each other for supremacy.
Ensign-1 gets a small overhaul on its sound engine, a new HUD, afterburners and finally enemies that shoot missiles.
new sounds, hud, afterburners, enemy missiles
Ensign-1 gets a new exciting mission added to the game, as well as a redesign of the Ensign-1.
new misison and new ensign
Ensign-1's missions 4 and 5 now feature recorded dialog for the mission, adding a bit of tension and scripted events to the mix!
missions 4 and 5 now with dialogue!
Ensign-1 now supports an Xbox360 controller. Play the game on the TV the way it was meant to be played!
ensign-1 supports xbox360 controlls
Ensign-1 now has new playable factions in the multiplayer. You can now choose to play as the aliens or as space pirates, and battle your friends head...
new factions and cameras!
Money has been added to the game, which is accumulated from shooting down enemy ships. You can now save up to buy a new ship!
money and new ships!
Ensign-1 now features multiple gravity wells for players to explore, each with varying degrees of difficulty and filled with different starbases and ships...
multiplayer gravity wells
Ensign-1 has a few small updates to announce, including a public test server, and new worlds with eclipsed suns.
public server and dark worlds
Ensign-1 now features online co-operative play in the multiplayer mode, along with randomly generated server worlds and random enemy spawns!
random galaxies and co-op!
Ensign-1 now sports a very basic multiplayer mode with many new features and plans along the way! Also some other nice news bits.
ensign-1 now sports multiplayer!
Ensign-1 has been updated with new sound effects designed by Dr. Piranha!
new and improved sound effects!
The first Indie Game Bundle on Kickstarter. Help funding nine great projects!
tri and 8 other games are together on kickstarter
Ensign-1's in game level editor is now being released to the masses. Make whatever you want and put it in our game engine now!
wysiwyg level editor released
This week we're releasing a content update that adds 2 new missions as well as other various improvements.
get to the turrets!
In this our 2nd weekly update, I show off our new ship explosions as well as a brand spankin' new cockpit which you'll all love, because I'll make you.
[ensign-1] weekly: explosions and cockpits!
Explore a derelict spaceship with a flashlight! Also check out our smoother mouse controls.
[ensign-1] weekly: flashlights!
You guys asked for it, and now you've got it, game now supports the mouse.
[ensign-1] snazzy wingman lines and mouse controls
We've had a number of new people join the team recently, which should increase the quality of the game significantly!
new additions to the team!
Because We May is a sale collective of developers from different websites, devices and genres that have set low prices for the last week of May. Why?...
because we may sale
I've brought shader support into the game engine, so that everything should look much more vibrant!
shaders and normal maps oh my!
A multiplayer space combat game that allows players to leave their ships on foot to commandeer turrets, and other starships.
ensign-1 released on desura
Our team is working on polishing the game for an alpha release now. I've been working on adding info to the HUD as well as giving players a few more options...
enemy in sight!
Development on the single player campaign is well underway, complete with a little story, a mission map, and a single mission. In addition, we've opened...
campaign progress and 8bit funding
In this article I promise to talk about manning turrets, fighting capital ships, and explosions!
turrets, capital ships, and explosions
The Kickstarter campaign is almost up, and this is your last chance to pick up a pre-order of the game.
last chance to preorder!
Ensign 1 now has a few new gameplay features, like the ability to pilot capitol ships, and carry out a firefight inside of them.
piloting capitol ships and other engine improvements
Both the artwork and the engine have been progressing at a steady pace. The flagship Ensign has been redesigned, along with the fighter ships hud. Also...
ensign engine progress - player transportation
Ensign 1 has launched a kickstarter page, allowing other indie gamers to advertise on space billboards.
ensign launches a kickstarter campaign!
Here I'm just talking about what I'm currently working on with my space sim, network programming and how docking on ships will work.
networking and docking woes
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