Dominium plunges you into a rich, diverse and ever evolving universe. A galaxy full of beauty and wonder, intrigue and betrayal, death and ancient dark forces. As you make your own way across the galaxy the choice is yours as to whether you dive headlong into the upcoming conflict and join the Navy, skirt around its edges and profit from it, or ignore it entirely.
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What makes an AWESOME space game?! | Locked | |
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Apr 15 2013 Anchor | ||
Hey guys! Lonners here, designer on Dominion - and today we're looking for your input and insight into the game. As we build Dominion we've got some areas locked down tight - trading and combat both feature as standard of course and that's what we're building into the game first. Yet there's a lot, lot more we intend to put into Dominion. Now there has to be a certain structure and methodology to adding certain features and at the same time we are aware that we might want to put in some things earlier than others. Not just for testing, because they'll be fun to play around with and having these features more developed when we go into Alpha means all you guys get to play with them too and give us feedback. Rank them from 1-9 and we'll collate the results! Note that these aren't in an particular order - and if you think we've missed anything please let us know what other features you'd like to see |
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Apr 16 2013 This post has been deleted. |
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