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In this videogame you are a space ship pilot, your job is to deliver various good from one planet to another, during the route you may encounter several dangers like asteroids and so on, your aim is to avoid asteroids, fight enemy ships and so on. This game is a classic scrolling shooter.

The game engine coding is almost complete, now I have to design the levels, refine a bit enemy ships, weapons and some other things, if everything goes as planned very soon the game will be published ;)

Update about the game modes and so on:

There will be 2 different play modes: a story or classic mode and instant random fight.

About the ship animation, when flying from left to right and viceversa the ship will tilt accordingly to left or right showing some reflections and shadows on the hull. When possible I will post some images about this feature, that is simple but nice to see.

There also will be some power-ups and one or maybe more than one alternate shoot modes, one of them is already done:

the frag shoot, that is a projectile that fragments in two horizontal smaller projectiles, but very likely it will be available with a limited number of ammo, still have to decide this.

There will be waves of enemies to fight, and maybe some end level boss.

Great News; a downloadable demo, beta version, is now available :)
Feedbacks about this preview version are welcome.

Third updated demo is now available for download, now the file size is smaller but the contents are even more. Made some optimization inside the demo.
The final release date has been delayed a bit for beta testing purposes and some other details, before final release a more extensive beta testing of this game is required, in the meantime plz enjoy the updated demo that is available for download.

As usual constructive criticism or plain suggestions are more than welcome.

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