This is a 2 player local action/strategy game that requires quick reflexes and multitasking. This is my first attempt at making my own game and I would greatly appreciate your feedback on this project.
Made a lot of game-play changes that should make the game much more fun. I reduced the speed of all units so using one unit is less viable. I reduced the speed of the flag carrier so that you need to escort him back across the map. I increased the spawn times to account for slower speeds. I fixed the buggy and bouncy collisions. I fixed being able to enter the opponents spawn. I changed one wall in the first map in order to eliminate a possible stalemate scenario. Please let me know what you think of the changes
I understand that there is a glitch that is causing players to teleport to spawn randomly in this build. I am working to fix that and will hopefully have a fixed version up within the week