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In CyberSentinel you take the role of a hacker, who writes programs to steal data from secure systems in a kind of '80s/'90s stylized version of cyberspace. You don't need to know any programming language, because programs are created using a variation of Alan Turing's state machine diagrams via a touch-based 3D interface. Its implementation is easy to use, yet complicated enough to teach programming basics.

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Description

In this gameplay we show you how important the colors are in our game. Tile colors help orient player's programs in space and change behaviour. Programs can also change colors on the fly to remember to act differently next time.
In last update color changes are now visualized by short blink of tile.