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Cross of the Dutchman is an action adventure game based on the true story of the folk legend 'Pier Gerlofs Donia'. The story takes place in medieval Western Europe, in the province of Frisia, near the turn of the 16th century. Though Pier and his family lived in peace, the world around them was changing for the worse. Saxxon legions were invading nearby villages, making the lives of the native people next to impossible. On one faithful day, Pier got involved with the Saxxon oppressors, escalating the situation for the worse. The events portrayed in this great adventure caused Pier to gather a band of farmers and form a front against the oppressors. The acts that followed made Pier into the legend he is known for, the Cross of the Dutchman.

Report RSS Weather conditions in Cross of the Dutchman

We did a lot of research in order to make our game look like it is really set in medieval Friesland. We already demonstrated lot of elements featuring these characteristics like buildings, characters, ships, landscapes, etc. One thing we haven’t talked about so far is the weather, which has a significant influence on the environment. A climate dictates which type of clothing people wear, what style of houses they build, how people live in generally.

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We did a lot of research in order to make our game look like it is really set in medieval Friesland. We already demonstrated lot of elements featuring these characteristics like buildings, characters, ships, landscapes, etc. One thing we haven’t talked about so far is the weather, which has a significant influence on the environment. A climate dictates which type of clothing people wear, what style of houses they build, how people live in generally.

Friesland has a tempered maritime climate because it is located near the North Sea. This climate occurs in most of the coastal areas in western Europe. The gulf stream flowing through the North Sea and a polar front tend to a changeable, often overcast weather. Resulting in cool summers and milder winters, because of rain and cloud cover.

We wanted the climate to be portrayed in the game as well, so a number of designs were made to show how each environment can change just by altering the weather conditions. At this stage, it is unlikely that the weather conditions will change in real-time, but because we have a wide variety of different environments, we won’t run out of opportunities to show each of the conditions throughout the game.

original post at www.crossofthedutchman.com

Weather conditions

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Theon
Theon - - 712 comments

Holy shiat, that's beautiful.

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Sph!nx
Sph!nx - - 722 comments

Nice, as a Dutchman myself I must track this game... even if it's just out of chauvinism, but what I see actually looks promising. Keep it up!

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thedaemon
thedaemon - - 12 comments

Looks great, I will be following your progress.

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