This is an old style survival horror game, inspired by older PS1 games like Resident Evil trilogy, Dino Crisis.
Update on what's going on with weapons, general thought on what's next.
weapons progress, ui thoughts, etc..
Update on where the game is going. Weapons/enemy's, level design news.
progress - enemy's/guns
Importing of older features that were in UDK to UE4, rebuilding assets.
classic horror camera system, more news
Currently reviving the project. The project is based on games like Resident Evil 2, games likes Dino Crisis. I'm hoping to make a game that stays true...
revival
Currently my work for the project is split between road-work, building general buildings, currently the main focus is to get a working police station.
progress on-going.
Currently news is slow, I apologise for the long time without much information. I'm only one person and this has been something I have wanted to do for...
what do people want to see for the future of this project?
Time for everyone to get their random update. Basically I have a test build I'd like everyone to see but the demo is only for a level design base.
presentation time = demo time
Showing some stuff that I have been working on, making my work feel more like a horror game than just a basic road.
3rd person perspective/map testing.
Updates final here, it's not the best update ever but been having problems with updating on here plus had other projects colliding.
update - is it dead? nah but my zombies will be when i find them
Update is to explain the lack of update last weekend, to explain what’s going on.
progress update
This is FPS survival horror game where the player must fight across Salt Lake City against mindless Zombies.
techical issues/minor update
Currently the city is being rebuilt using the latest version of udk. The reason the current build isn't being released is because I had technical issues...
building planning, design underway
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