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Broken took inspiration from Dark Deception by Glowstick Entertainment, but with a few changes. Unlike Dark Deception, in BROKEN, you have to find buttons throughout a maze to open an exit door. Before each level, the player will be able to choose between 2 levels. There will be 21 levels total, including the final 11th. Similarly to Dark Deception, each maze will be a unique setting and unique monsters to go with them. Each level will have an intro sequence, maze sequence, boss fight, and an escape sequence at the end. The player will be equipped with a flashlight and a radar that can detect the location of nearby buttons and monsters, and show the part of the map the player is in.

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