Command & Conquer
Real Time StrategyCommand & Conquer (a.k.a. Command & Conquer: Tiberian Dawn or simply C&C/C&C1; the game is also often unofficially called Command & Conquer 64 for the...
Blitzkrieg 2 is a RTS located in WW2. As its predecessor and the similar Sudden Strike games, Blitzkrieg 2 focuses on the battles of World War II rather than real-time strategy aspects like base building and resource extraction. The game features many new features and units over its predecessor; the graphics engine is upgraded, allowing for full 3D and the game features over 250 units compared to Blitzkrieg's 200. The player has the ability to dig trenches, lay mines, resupply and repair units or call in air support but there are no resources. Virtually everything can be destroyed including buildings and bridges. Forests can be flattened by tanks or artillery. Each unit of a respective nation speaks its own language, adding immensely to the immersion. The game shipped with a mission and resource editors for users to create their own units and maps. The game contains five factions: Germany Soviet Union Great Britain and France Japan USA
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Command & Conquer (a.k.a. Command & Conquer: Tiberian Dawn or simply C&C/C&C1; the game is also often unofficially called Command & Conquer 64 for the...
The near future' A future that has been swamped by war' Two titanic armies, a terror collective and a decadent coalition, fight for control of the world's...
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Products: Multiplayer\Single\Co-op game - the "Global War: GENERALS" strategy for "Windows OS" distributed by digital copies The engine of the game: "Unreal...
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One of the best World War II real-time strategies around, Blitzkrieg offers over 80 missions divided into three campaigns - western Allied, German and...
Cossacks: European Wars is a historical real-time strategy based on events of the 16th through the 18th centuries in Europe, when nations and states were...
Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards...
Real-time strategy set during the waning years of Cold War focusing on large-scale mechanized combat.
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