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Small 2D game where the player completes platforming levels to collect eggs and avoids various obstacles including enemies, crushing machines and bottomless pits. The player can also take control of different vehicles, currently including a submarine to travel underwater areas to unlock new areas within levels.

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Description

I've made a small variation to the way the player jumps. Adding a hold time to it means that the longer the jump button is held, the higher the player jumps.

This is more in line with other 2D platformers where control is key and the palyer having control over how high they jump is part of that.