Posts | ||
---|---|---|
Asymmetric E-sports | Locked | |
Thread Options | ||
|
Oct 15 2014 Anchor | |
My friend came up with an interesting game idea a few days ago. His idea was a game in which one player would play against five in a competitive match. The one player would be playing an RTS/god game style game, controlling the terrain, dozens of units, etc. while the five players would be playing single units in a team, much like LoL or DOTA. I think it's a great idea, and while I'm not crazy interested in developing an e-sport type game, this gets my creative juices going. Are there any games that do something like this? |
||
Oct 20 2014 Anchor | ||
You could make a Warcraft3 or Starcraft2 mod that implements this type of gameplay relatively fast. |
||
Oct 20 2014 Anchor | ||
I don't think it would work. The idea of capturing multiple audiences sounds nice but it removes the competitive nature of the matches, since players don't compete, gauge their skills, directly against each other in a mach, but to their peers in a statistics ladder. Insert Venn diagram here. Instead of two audiences you can reliably capture the overlap, which isn't big enough and will bleed out. Another problem with this is that it has to be balanced throughout and between multiple skillsets, meaning you will end up with a lower pool of content, more Demigod than Dota2. It can be competitive, as can whistling dixie, but it won't be 'legitimate sport' competitive. |
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.