An in depth look at the level generation for my game Moon Rift.
Power Ups - Implementation, drawbacks and design ideas!
Wicked Loot share with you how Munch Face has evolved since initial conception, and where it's going.
Working on a new language to implement the character AI for the game.
Munch Face is now in early alpha and it's playable! Conquer 20 levels while surviving monsters, traps, and alarm bots in this demo.
Reaping rewards from what others would call a "piece of junk"...
With less than a week now before everyone can get their hands on a copy of our digital adaptation of The Thirty Nine Steps, we wanted to let you in on...
Jana made a clip introducing the next update. Check out the new design and what playing TRI feels like in version 0.2.
Trixie's Titlted Adventure Beta was listed on Kotaku's Australian branch as one of the "App Deals Of The Day" Unfortunately being over in America it took...
Full details of our features and gameplay information.
My thoughts about the German indie scene, where they come from and a incomplete listing of developers.
A quick look at why HOPE is unique, how it is based on a passion for understanding videogame characters and how it is informed by research.
Just wanted to share some of the design thinking that led to working on HOPE. How the game came to be and the motivation behind the non-combat focused...
An in-depth article by the game's writer FibreTigre.
A Short Introduction to the HUD design for our upcoming game Mine Tycoon!
Abit more infos about the Leveleditor and how it works and the hole idea behind it.
Welcome to something physical, or what i would like to call, concept to reality, the process of bringing the 2012 awards to life.
Ho ho ho Merry Christmas and merry Mod of the Year!
Ho ho ho Merry Christmas and merry Indie of the Year!
Ho ho ho Merry Christmas and merry App of the Year!
Welcome to the Editors Choice award for Mod of the Year 2012.
Welcome to the Editors Choice award for Indie of the Year 2012.
Welcome to the Editors Choice award for App of the Year 2012.
Ladies and Germs these are your top 5 upcoming Mods for 2012.
Ladies and Germs these are your top 5 upcoming Mobile games for 2012.
Introducing the Genre Awards, a staff selected category to define our editors most memorable selections from five different genres including Action, Adventure...
In this interview on Starup Gamers On Air, the e4 Software team talks about making Swarm and breaking into game development. They also hint at coming...
Last night we talked to the DC chapter of the International Game Developers Association about developing Swarm. Read on to find out what we learned in...
First major update with more tributes to the indie game scene we love. Also 12 new features, including iCloud sync, more puzzles and a surprise for Christmas...
Ever gained more than 150,000 points at once? It's possible!