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Features RSS Feed Summary List Features  (0 - 30 of 352)
Posted | Game Title | Type
Nevergrind - Indie Action RPG Kickstarter

Nevergrind - Indie Action RPG Kickstarter

Mar 18, 2015 Nevergrind Article 1 comment

Nevergrind will launch its Kickstarter campaign on March 18th which will provide backers early access to Season 1 on April 17th. Server accounts will...

Game Features

Game Features

Mar 11, 2015 Little Unicorn Article 0 comments

Little Unicorn is a 2D side-scrolling casual game where you need to survive for the longest time possible through thrilling levels. You'll need to obtain...

Pixel Art Animation Timelapse

Pixel Art Animation Timelapse

Mar 11, 2015 Don't Be Patchman Article 5 comments

Ever wonder what it takes to draw high-color pixel art?

Super Tiny Monkey Act 2: White Beach

Super Tiny Monkey Act 2: White Beach

Feb 21, 2015 Super Tiny Monkey Article 1 comment

It has been a few weeks since we released Super Tiny Monkey on the Google Play Store and the Apple App Store. The days that followed were spent on delivering...

IGM Forum Finds: Nevergrind – A Browser-Based RPG Adventure

IGM Forum Finds: Nevergrind – A Browser-Based RPG Adventure

Feb 20, 2015 Nevergrind Article 0 comments

Browser-based games are turning into a bit of a lost art form, as more developers take advantage of services like itch.io, and more games flood Greenlight...

Designing the Drones

Designing the Drones

Feb 13, 2015 Don't Be Patchman Article 0 comments

Debugging, developing, and duplicating these adorable robots.

Coding the Sheeple: AI in a Realtime Physics World

Coding the Sheeple: AI in a Realtime Physics World

Jan 28, 2015 Don't Be Patchman Article 0 comments

Their brains are composed of a "problem -> solution(s) -> plan(s)" system.

Final look of the models and art

Final look of the models and art

Jan 22, 2015 Join The Pack Article 1 comment

This is the state of the final art ,the project entered the last step of development.

Unique Controller Design in Touch-screen Games

Unique Controller Design in Touch-screen Games

Jan 6, 2015 Fingermail Article 0 comments

Every game on a touch-screen device could have completely unique game-play. Multi-touch-screen surfaces provide endless possibility of controller layout...

December Status Update

December Status Update

Jan 5, 2015 Super Tiny Monkey Article 0 comments

Despite the long December holidays, we're still hard at work on Super Tiny Monkey. I really don't know myself how, but we managed to put in quite a number...

App of the Year 2014 - Players Choice

App of the Year 2014 - Players Choice

Dec 30, 2014 Event Coverage 4 comments

The time has come, announcing the best Apps of 2014 as selected by you.

Top Upcoming Mobile Games of 2014 - Players Choice

Top Upcoming Mobile Games of 2014 - Players Choice

Dec 28, 2014 Event Coverage 9 comments

The votes have been tallied these are your picks for Upcoming Apps of 2014

How we (Painfully) Migrated our Game Art Assets into Sprite Sheets

How we (Painfully) Migrated our Game Art Assets into Sprite Sheets

Dec 26, 2014 Don't Be Patchman Article 1 comment

For our first blog entry we'd like to go over one of the technical challenges we faced!

App of the Year 2014 - Editors Choice

App of the Year 2014 - Editors Choice

Dec 22, 2014 Event Coverage 3 comments

Here's our picks for the best and upcomming apps of 2014.

Map Design and the AI in King's Conflict

Map Design and the AI in King's Conflict

Dec 5, 2014 King's Conflict Article 0 comments

King's Conflict - a unique and free community-driven card/strategy hybrid game - is in late alpha but fully playable. The game is based around maps ...

世界樹: Yggdrasil Full Feature List

世界樹: Yggdrasil Full Feature List

Dec 2, 2014 世界樹: Yggdrasil Article 0 comments

世界樹: Yggdrasil feature's. I do have you will enjoy them. More may be added later.

Last Obstacles

Last Obstacles

Dec 2, 2014 Graveyard March Article 0 comments

A little cherry on top of already punishing cocktail. The internal politics of the levels and the flying menace. How the indigenous species of the level...

StarChindy's BackStory

StarChindy's BackStory

Nov 29, 2014 StarChindy Article 0 comments

StarChindy's Game Backstory with 3 In game Screenshots.

Lua scripting in LibGDX

Lua scripting in LibGDX

Nov 25, 2014 Office Management 101 Article 4 comments

Lua is a popular scripting language used for many games. Here's how I integrated it into Office Management 101, the upcoming business sim. Possible future...

Items and Buildings

Items and Buildings

Nov 17, 2014 Graveyard March Article 0 comments

The items of this game and how mushroom can be the beginning of your demise. The buildings of this game and what miracles of architecture we squeezed in.

Chains, Reversals and Combos

Chains, Reversals and Combos

Nov 4, 2014 Super Glyph Quest Article 0 comments

On the surface Glyph Quest and Super Glyph Quest may look like standard match 3 games, but what sets us apart is our Chain, Reversal and Combo spell mechanics...

Razor Wings

Razor Wings

Oct 31, 2014 Super Tiny Monkey Article 0 comments

We're formally announcing boss battles for Super Tiny Monkey. There is a planned total of 5 bosses for the game, and we'll reveal them one at a time...

Casual-Core

Casual-Core

Oct 28, 2014 Space Bot Alpha Article 0 comments

Are high-powered mobile devices creating a new type of gamer that defies categorisation along the old scale of Casual vs Hard-core? Having just pushed...

Monsters

Monsters

Oct 23, 2014 Graveyard March Article 0 comments

It’s time to get to interesting stuff: the means to wage your conquest and enemies that you’ll meet.

Upcoming 'Skip a Beat!' Uses Your Actual Heart Rate For Score Multipliers

Upcoming 'Skip a Beat!' Uses Your Actual Heart Rate For Score Multipliers

Oct 21, 2014 Skip a Beat Heart Rate Game Article 0 comments

A pretty crazy new game just popped up in our upcoming games forum called Skip a Beat. As we've mentioned about a billion times now, the runner aisle...

Monday Night Indie 20th Oct

Monday Night Indie 20th Oct

Oct 20, 2014 Article 0 comments

Join us as we delve into the delights of Indie Games in our Monday Night Indie showcase, Featuring talks with the developers, giveaways & more. On tonight's...

STM: October Status Update

STM: October Status Update

Oct 18, 2014 Super Tiny Monkey Article 0 comments

We've been working hard these past few weeks to assemble our planned updates for the game. Since we've release our public demo last month, we're very...

Monday Night Indie 13th Oct

Monday Night Indie 13th Oct

Oct 13, 2014 Bik Article 0 comments

Join us as we delve into the delights of Indie Games in our Monday Night Indie showcase, Featuring talks with the developers, giveaways & more. On tonight's...

Steering behaviours

Steering behaviours

Oct 13, 2014 Join The Pack Article 0 comments

Introduction to steering behaviours used in Join the Pack.

Sumoman

Sumoman

Oct 6, 2014 Sumoman Article 0 comments

Some information about Sumoman story and some features.

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