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Onasphere - Planet Tech Demo

Onasphere - Planet Tech Demo

May 12, 2015 Onasphere Article 1 comment

Here's an overview of how low-poly producerally generated planets are created in Onasphere.

R.I.P. Zombie  is a zombie survival puzzle game with RPG elements

R.I.P. Zombie is a zombie survival puzzle game with RPG elements

May 6, 2015 R.I.P. Zombie Article 0 comments

R.I.P. Zombie is a Match-3 puzzle game with RPG elements. This game is about zombie survival, the dangerous world where all rights belong to zombies and...

Discouraged Workers All Game Characters Basic Profile

Discouraged Workers All Game Characters Basic Profile

Apr 30, 2015 Discouraged Workers Article 0 comments

Introduce about the all characters of discouraged workers. Hope you enjoyed it!

Discouraged Workers All Game History

Discouraged Workers All Game History

Apr 30, 2015 Discouraged Workers Article 0 comments

You can check our current Dev and Press, Rank history of Discouraged Workers(#KNDW). This article will be modify by made a new records.

Bringing forward

Bringing forward

Apr 29, 2015 Tower Knights Article 0 comments

Development has being coming along so well, the release has been planned for just 1 weeks time!!

Discouraged Workers All Game Features

Discouraged Workers All Game Features

Apr 28, 2015 Discouraged Workers Article 0 comments

Discouraged Workers All Game Features. Overview, Description, Features, OST, System Requirements.

Writing Music

Writing Music

Apr 24, 2015 SongForge Music Article 0 comments

There is a skill to keeping things small, and another skill to making things fit. Having the right tools with you when inspiration hits can be usefull...

"Save Yourself" Teespring campaign!

"Save Yourself" Teespring campaign!

Apr 20, 2015 Discouraged Workers Event Coverage 1 comment

Suprise event! The campaign for promote my game, Discouraged Workers. It is live on Steam Greenlight. I'm promise you a steam key(after release)!

How jRPG influenced creating football manager

How jRPG influenced creating football manager

Apr 16, 2015 Football Tactics Article 0 comments

The story about origins of idea of Football Tactics

Insomnia Indie Zone

Insomnia Indie Zone

Apr 7, 2015 Event Coverage 1 comment

We were at insomnia, come check out all the awesome indies that were on show!

Which Platform Should you Release your Game On?

Which Platform Should you Release your Game On?

Apr 6, 2015 Playir Article 0 comments

We released our CraftWorlds game on all three mobile app stores without marketing support, and this is how the first few days panned out.

Nevergrind - Indie Action RPG Kickstarter

Nevergrind - Indie Action RPG Kickstarter

Mar 18, 2015 Nevergrind Article 1 comment

Nevergrind will launch its Kickstarter campaign on March 18th which will provide backers early access to Season 1 on April 17th. Server accounts will...

Game Features

Game Features

Mar 11, 2015 Little Unicorn Article 0 comments

Little Unicorn is a 2D side-scrolling casual game where you need to survive for the longest time possible through thrilling levels. You'll need to obtain...

Pixel Art Animation Timelapse

Pixel Art Animation Timelapse

Mar 11, 2015 Don't Be Patchman Article 5 comments

Ever wonder what it takes to draw high-color pixel art?

Super Tiny Monkey Act 2: White Beach

Super Tiny Monkey Act 2: White Beach

Feb 21, 2015 Super Tiny Monkey Article 1 comment

It has been a few weeks since we released Super Tiny Monkey on the Google Play Store and the Apple App Store. The days that followed were spent on delivering...

IGM Forum Finds: Nevergrind – A Browser-Based RPG Adventure

IGM Forum Finds: Nevergrind – A Browser-Based RPG Adventure

Feb 20, 2015 Nevergrind Article 0 comments

Browser-based games are turning into a bit of a lost art form, as more developers take advantage of services like itch.io, and more games flood Greenlight...

Designing the Drones

Designing the Drones

Feb 13, 2015 Don't Be Patchman Article 0 comments

Debugging, developing, and duplicating these adorable robots.

Coding the Sheeple: AI in a Realtime Physics World

Coding the Sheeple: AI in a Realtime Physics World

Jan 28, 2015 Don't Be Patchman Article 0 comments

Their brains are composed of a "problem -> solution(s) -> plan(s)" system.

Final look of the models and art

Final look of the models and art

Jan 22, 2015 Join The Pack Article 1 comment

This is the state of the final art ,the project entered the last step of development.

Unique Controller Design in Touch-screen Games

Unique Controller Design in Touch-screen Games

Jan 6, 2015 Fingermail Article 0 comments

Every game on a touch-screen device could have completely unique game-play. Multi-touch-screen surfaces provide endless possibility of controller layout...

December Status Update

December Status Update

Jan 5, 2015 Super Tiny Monkey Article 0 comments

Despite the long December holidays, we're still hard at work on Super Tiny Monkey. I really don't know myself how, but we managed to put in quite a number...

App of the Year 2014 - Players Choice

App of the Year 2014 - Players Choice

Dec 30, 2014 Event Coverage 4 comments

The time has come, announcing the best Apps of 2014 as selected by you.

Top Upcoming Mobile Games of 2014 - Players Choice

Top Upcoming Mobile Games of 2014 - Players Choice

Dec 28, 2014 Event Coverage 9 comments

The votes have been tallied these are your picks for Upcoming Apps of 2014

How we (Painfully) Migrated our Game Art Assets into Sprite Sheets

How we (Painfully) Migrated our Game Art Assets into Sprite Sheets

Dec 26, 2014 Don't Be Patchman Article 1 comment

For our first blog entry we'd like to go over one of the technical challenges we faced!

App of the Year 2014 - Editors Choice

App of the Year 2014 - Editors Choice

Dec 22, 2014 Event Coverage 3 comments

Here's our picks for the best and upcomming apps of 2014.

Map Design and the AI in King's Conflict

Map Design and the AI in King's Conflict

Dec 5, 2014 King's Conflict Article 0 comments

King's Conflict - a unique and free community-driven card/strategy hybrid game - is in late alpha but fully playable. The game is based around maps ...

世界樹: Yggdrasil Full Feature List

世界樹: Yggdrasil Full Feature List

Dec 2, 2014 世界樹: Yggdrasil Article 0 comments

世界樹: Yggdrasil feature's. I do have you will enjoy them. More may be added later.

Last Obstacles

Last Obstacles

Dec 2, 2014 Graveyard March Article 0 comments

A little cherry on top of already punishing cocktail. The internal politics of the levels and the flying menace. How the indigenous species of the level...

StarChindy's BackStory

StarChindy's BackStory

Nov 29, 2014 StarChindy Article 0 comments

StarChindy's Game Backstory with 3 In game Screenshots.

Lua scripting in LibGDX

Lua scripting in LibGDX

Nov 25, 2014 Office Management 101 Article 4 comments

Lua is a popular scripting language used for many games. Here's how I integrated it into Office Management 101, the upcoming business sim. Possible future...

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