Wedge is a JRPG engine that utilises Shim and TGUI to create a full suite of components for developing games. There is a map editor but this engine does not feature a WYSWIG editor yet. Instead, powerful and simple coding constructs are used to create levels, battles and cut-scenes.
Two partial games that were used to create the Shim/Wedge/TGUI libraries that exist today. One is an abandoned predecessor to Monster RPG 3, and one is a space JRPG called Star Squatters that has twice been abandoned.