Volatile engine is still under development, but we’re ready to shed some light on the current progress. Although the engine itself was written from scratch, it intentionally implements many design principles we refer to as “Quake ideology”. We’re pretty sure old-school Quake/Half-Life programmers and level designers will notice that almost everything looks familiar. We do our best to incorporate the best principles from the best engines, so you’ll find some features you’ve already learnt from Source or Unreal. The engine will be cross-platform (Windows, Linux/SteamOS, Android), high-perfomance, flexible for game developers, and Steam-friendly. And certainly it is highly integrated with J.A.C.K. editor.

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Crystice.com
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Latest tweets from @crysticesoft

From @steam_games: Perilous Warp - our new game under development! Steamcommunity.com T.co

Mar 2 2017

J.A.C.K. update 1.1.1262 is now available in #SteamStore: Steamcommunity.com #jack #indiedev #steam #update #release

Feb 2 2017

Path Preview feature in J.A.C.K. (Path Tool) coming soon! Can be very useful while designing camera paths for in-ga… T.co

Jan 24 2017

Our research paper about depth linearization in #VolatileEngine has been finally published in Journal of Computer G… T.co

Jan 2 2017

J.A.C.K. 1.1.1212 Available in Steam Store news - J.A.C.K.: My Favorite Level Editor Moddb.com via @moddb

Dec 17 2016

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