A 2D graphics engine using algorithms based on vectors and written in C# using System.Drawing and Windows Forms. I am reinventing the wheel, so hopefully me developing the thing will be as interesting as a story as it is a journey for me. Who knows, I might also share some programming tricks of the trade.
There will be more demonstrations. Code can be found in the first news post. Sorry, can't upload links in the description... Rotation speed is slow on purpose, I am trying to figure out why a bug happens. W - up; S - down; A - rotate left; D - rotate right; Q - more left; E - move right; Z - zoom in; X - zoom out; R - debug stuff; F - anti aliasing