LÖVE is a game framework which allows you to make your own 2D games with Lua. Your game can easily be played by anyone with LÖVE installed on their Windows, Mac or Linux computer.
It has support for many image and audio formats, physics, networking, particle effects, and also has some user-made libraries (downloaded separately) to make developing games even easier.
Demo updated to 0.1.1. (The previous demo is considered 0.1.0.)
Stage 1 balance changes.
Minor visual improvements.
Glowing demonization effect
Impact particle effects
Radial meters for player team's power levels
Internal restructuring to improve workflow and code organization. Enemies can be controlled almost entirely in Tiled editor by setting properties, and almost all duplicate enemy code is eliminated.
Retired the prototype stage, which is not representative of any of the planned stages, and whose assets are not set up for making a fully-polished stage anyway.
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