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Kiwi.js is a fun and friendly Open Source HTML5 Game Engine. Some people call it the WordPress of HTML5 game engines…


KIWI FEATURES

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    2D CANVAS AND WEBGL RENDERING

    Your games can target both canvas and WebGL. Use canvas for older browsers and most mobile browsers. Use WebGL for the latest browsers, and in conjunction with Cocoon.js to build fast native mobile apps.

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    TARGET COCOON.JS

    Make games for app stores by configuring your game to compile within the Cocoon.js system.

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    FLEXIBLE GAME OBJECTS

    Support for spritesheets, texture atlases and individual images give you plenty of options for creating and managing animations and static images.

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    FULL DISPLAY LIST

    Place your game objects within groups and subgroups to manage their transformation and z - ordering.

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    ENTITY / COMPONENT SYSTEM

    Build your own game objects by extending the core game objects and attaching components such as physics to give them additional functionality.

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    MULTITOUCH SUPPORT

    Make the most of touch device capability and make games for multitouch and well as single touch.

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    STATE MANAGEMENT

    Easily create and manage your game states. States are the main way you arrange and manage your resources.

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    FILE MANAGEMENT AND LOADING

    Easily add images, audio and data resources. Includes resource loaders, and easy access and management of your files.

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