First prototype for [r.u.s.h.] made for a blocktober level design project.
Here is my blocktober level design project. 6 tracks made by me using an fps controller built by Josh Peters. The 2d hand and leg animation controller, tracks, & checkpoints were made by me. In the future I might continue to work on this and make it a sequel to my game Vacancy Unlimited. I hope you enjoy these tracks and they encourage you to also make something for blocktober next year! Crush my times and have fun everyone.
Feels like a really interesting start to something, though the lines between wallrun/climb/walljump were not intuitive. Looking forward to a full game!
Thank you for giving it a try! Just uploaded a 2nd version of the prototype, and I'll keep working on improving the movement before I enter Steam Early Access.