Unity Technologies
9 members DeveloperUnity is all about technology that's both uniquely usable and extremely powerful. Focusing on clear interplay of features and functionality from your...
Spiders is a video game development studio producing its own creations as well as offering part or full productions for third parties. The company was born when several French video game veterans worked together on the creation of the Silverfall game and its add-on, and decided to pursue the adventure together. Although the company is mainly specialized in the design and development of Action/RPG games, owing to previous experience, it also has the capacity to provide solutions in different genres, like porting.
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Unity is all about technology that's both uniquely usable and extremely powerful. Focusing on clear interplay of features and functionality from your...
Made With Numbers is an independent game developer in Edinburgh, Scotland.
We are developing turn based strategic online game, The Troubleshooter.
Intercorona d.o.o. was founded in 2005. We specialize in the development of computer games and associated tools. Our main focus are PC games, which is...
Uber Entertainment Inc. is a small, privately held video game development studio located near Seattle, WA. Founded in March 2008 by a team of veteran...
GameMaker Studio caters to entry-level novices and seasoned game development professionals equally, allowing them to create cross-platform games in record...
Madman Theory Games SA” is a result of passion and hard work of an independent team formed at the beginning of 2010. By developing small...
Wraith Games is an award-winning game development worker's collective based in Hamilton, Ohio. We are a close team of skilled game developers with a common...
Games made with crystal design in mind, that's FiolaSoft Studio. Developers of MATCHO and BLACKHOLE.
Small indie developer from northern Sweden. Currently developing for PC and IOS.
We strive to push the boundaries of game design in order to create experiences that players have not seen before. This is not only because we think that...