Oreol
3 members DeveloperOREOL was established 07.07.2013. The main goal of the team is to make an ideal oldschool-like RPG with huge random open-world, NPC life-simulation, exploration...
We are trying to save the feeling of original, but also giving it new colors. The results are going to be very interesting and useful to others. Our goal is simple - to make something old new.
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OREOL was established 07.07.2013. The main goal of the team is to make an ideal oldschool-like RPG with huge random open-world, NPC life-simulation, exploration...
Learning to make things. Come from Warcraft 3 custom maps. Currently using Godot engine. Original spritework and music.
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Indie game dev studio based in Portugal currently working on Sketch The Summit.
Based in Los Angeles. Mark Essen is an independent game designer and artist with ties to both the games industry world at large, and the newly emerging...
Gritty, visceral, heart-pounding action games are our calling. Currently working on Maneater, a single-player action RPG where you play the role as a...
Floppy Entertainment develops high-quality mobile games with an emphasis on art style, player immersion, and good old-fashioned fun. We are also fully...