MechWorld
Real Time ShooterREAL-TIME STRATEGY AND ACTION IN AN ABANDONED FUTURE
NovaCorp was until recently a modding group with around 15 years of individual experience, now we're ramping up the bets to create the perfect game from scratch. No more limits on our creativity and ideas, this is how we can create the ultimate multiplayer gaming experience!
With Mechworld we're making a game that caters to all of "Bartle's Player Archetypes" by adapting the core mechanics from different genres and combining them to create a completely new gameplay.
The intens action and unique class system from the MOBA genre is translated into high paced close quarter combat in dense city streets, mech vs mech vs mech with npc human resistance throwing molotovs from windows and further ramping up the action.
Strategic players will have to build bases and defense systems at key positions across the map to control certain resources and claim domination over important hotspots, while the social player will enjoy trading rare gear, advanced weaponry and technology with explorers who have survived days or weeks in the punishing deserts and arctic storms or with the achievers returning with the loot from a quest against a npc human resistance training camp.
Join us at Mechworld.io and connect on the discord server Discord.io
A developer of visual novel mods including Katawa Shoujo: Letters to Venus.
Games made with crystal design in mind, that's FiolaSoft Studio. Developers of MATCHO and BLACKHOLE.
Phobia Interactive is an independent game development studio. Follow us on twitter.com/#!/PhobiaInteracti
Small indie developer from northern Sweden. Currently developing for PC and IOS.