Blizzard Entertainment
3 members Developer & PublisherFounded Feburary 8th 1991 as Silicon & Synapse and in 1994 changed its name to Blizzard. Today Blizzard and Blizzard North is one of the most known and...
Melbourne House was a video game development studio founded in 1978 and based in Melbourne, Australia. The studio operated independently from 1988 until 2000, when it was acquired by Infogrames, who changed the name to Melbourne House.[1] In 2006 the studio was sold to Krome Studios.
The company you are trying to view is not available on IndieDB. Only publishers and developers which have games, mods and other content released on IndieDB are listed. View Melbourne House on ModDB.
Continue browsing the company list, to find the profile you are after.
Founded Feburary 8th 1991 as Silicon & Synapse and in 1994 changed its name to Blizzard. Today Blizzard and Blizzard North is one of the most known and...
Studio MekTek, Inc. is an established private software development studio specializing in 2D/3D geospatial development and application design. Our studio...
Ignite a world of possibilities with mod.io a API for developers to add mod support to their games.
id Software is responsible for the Quake, Doom and Wolfenstein series of games. With flexible engines, id Software have a strong mod community
Stirfire is a Perth-based Indie games developer and publisher.
Screwtape Studios is a small independent game developer from Brisbane, Australia. Our goal is to make immersive, quality games for as many platforms as...
Company Overview Zephyr Games is located just outside of New York City. We are focused on creating games and small applications for the handheld, mobile...
Microsoft Corporation (NASDAQ: MSFT, HKEX: 4338) is a multinational computer technology corporation that develops, manufactures, licenses, and supports...
Iron Wolf Studios is made up of about 10 individuals from all over the globe who are passionate about games development. We range from hobbyists to industry...
Software design and development studio called, "Cornered Rat Software". This studio is responsible for game project development as well as feature updates...
"Games are, for both the customer and for us as a company, one of the strongest forms of media - almost nowhere else can you find so much commitment...
Number None is the company formed by Jonathan Blow for the release of Braid.