Developer of Unofficial fan project. Made with Unreal Engine 4.25 and C++ All Source Engine Assets are temporary placeholder assets, and will be and are being replaced. The same applies for sounds.
Hey everyone, I just wanted to give this quick update in the event that anyone does not follow me on Twitter. I’ll recap the last 2 weeks or so and...
whole lotta loadin’
Hello all! I wanted to update you with the current progress, on the last blog post I talked about Saving & Loading.
somebody saaaave (and load) me
Hey everyone, I originally intended to get this update out on Monday, I can’t believe it’s almost the end of the week already.
bit by bit
Hi Everyone! I’ve had a lot of time these last two weeks or so to really continue development on Underhell and it’s going great. I still have a huge...
development / testing update
I am still working hard on the project, but I just need more time to make sure it can make a great first impression in 2021
where is the playable alpha demo?
Hey everyone. I had an idea today after work that I’d record a little A.I progress video for you to enjoy. I setup a few things in one of the maps to...
prison shootout
Full update can be found at our website! This update focuses on some more of the 'gamey' updates to the game which have really made a positive impact...
game improvements
Whilst developing AI for Underhell today, I ran into a rather amusing issue. I walked into Terry’s Office / Saferoom and found that everyone was….dead...
the masacre
Welcome to the Dev Blogs! Below you will find some more in depth blog posts. As I update the page, I will try to cover any past tweets from my Twitter...
project underhell ue4, developer blog
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