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SOLIDS Studio

SOLIDS Studio

1 member Developer & Publisher

A developer and publisher of role playing games including UNFAIR (HARDCORE? No, UNFAIR).

DARKtale Games

DARKtale Games

1 member Developer & Publisher

DARKtale Games is a indie developer team founded in early 2011 that aims to create a different feel to games these days.

Moss Piglet Games

Moss Piglet Games

1 member Developer & Publisher

A developer and publisher of arcade shooter games including Terra Tanks: Defenders of the Earth.

Ubisoft Montréal

Ubisoft Montréal

No members Developer & Publisher

Ubisoft Montreal is a Canadian video game developer located in Montreal, Quebec. Founded as a subsidiary of Ubisoft in 1997, initially developing low-profile...

Genesz

Genesz

1 member Developer & Publisher

A developer and publisher of adventure games including The Long Drive.

id Software

id Software

1 member Developer & Publisher

id Software is responsible for the Quake, Doom and Wolfenstein series of games. With flexible engines, id Software have a strong mod community

HighPerformanceGames

HighPerformanceGames

1 member Developer & Publisher

Video game developer. I mainly make action/adventure games and tend to create powerful immersive experiences.

Vision Forge Team

Vision Forge Team

No members Developer & Publisher

A developer and publisher of first person shooter games including Pine Harbor.

TaleWorlds Entertainment

TaleWorlds Entertainment

5 members Developer & Publisher

TaleWorlds Entertainment is an independent video game development company, founded in 2005. Having grown from the initial two founders, TaleWorlds now...

Slavic Magic

Slavic Magic

No members Developer & Publisher

A developer and publisher of realistic sim games including Manor Lords.

Level Evil

Level Evil

1 member Developer & Publisher

A developer and publisher of platformer games including Pixel Devil and the Broken Cartridge.

Muzzy Lane

Muzzy Lane

6 members Developer & Publisher

At Muzzy Lane, we think the future of video games is in the browser. And we're building the Sandstone platform to make it happen. Immersive, fully 3D...