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Pentadimensional Games

Pentadimensional Games

No members Developer & Publisher

A developer and publisher of first person shooter games including Megaton Rainfall.

SOLIDS Studio

SOLIDS Studio

1 member Developer & Publisher

A developer and publisher of role playing games including UNFAIR (HARDCORE? No, UNFAIR).

Ribcaged Entertainment

Ribcaged Entertainment

7 members Developer & Publisher

Ribcaged Entertainment (prevously Spreading Infection) is a dedicated team focused on providing the public with fun playable games. We strive to perfect...

Silicon Kiwi

Silicon Kiwi

1 member Developer & Publisher

A developer and publisher of party games including Robot Trivia Funtime.

2Play Studios

2Play Studios

1 member Developer & Publisher

2Play Studios is a small game development studio from Stockholm, Sweden.

SoarGames

SoarGames

1 member Developer & Publisher

A developer and publisher of role playing games including Furia Ninja-Naruto RPG online juego.

Gundam RTS Development Group

Gundam RTS Development Group

No members Developer & Publisher

Group for the Developers of Gundam RTS Setting up a group as groups are needed for anyone to edit gundam. May be useful when recruiting later.

Perfuse Entertainment

Perfuse Entertainment

No members Developer & Publisher

A developer and publisher of golf games including Golf It.

Moss Piglet Games

Moss Piglet Games

1 member Developer & Publisher

A developer and publisher of arcade shooter games including Terra Tanks: Defenders of the Earth.

Number None

Number None

1 member Developer & Publisher

Number None is the company formed by Jonathan Blow for the release of Braid.

Ubisoft Montréal

Ubisoft Montréal

No members Developer & Publisher

Ubisoft Montreal is a Canadian video game developer located in Montreal, Quebec. Founded as a subsidiary of Ubisoft in 1997, initially developing low-profile...

PlayVibeStudio

PlayVibeStudio

3 members Developer & Publisher

We are a group made up of university students trying to do their best and exploring different ways to develop videogames as we learn.