The past few months of dedicated effort have led to many improvements and changes to Eidolon Awakened. From a complete story and cutscene rework to adding...
The past few weeks were primarily focused on a major story rework, extending the overworld to provide better pacing and more Eidolon variety and other...
In today's dev log we've got some new Eidolons, a functional character customization system and a fast travel system.
In today's dev log we've got some new Eidolons, graphical reworks, battle system polishing plus a preview of a brand new dungeon in development.
In today's Dev Log I'm going to go over mechanics that promote party experimentation and customization in Eidolon Awakened.
In today's Dev Log I'd like to talk about the main focus of the game - Eidolons and the core mechanics surrounding them such as Summoning and Fusion.
In today's Dev Log I'd like to talk about the main focus of the game - Eidolons and the core mechanics surrounding them such as Summoning and Fusion.
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