At some point yes, but it may be a few days later than the official release as I'm still having some issues getting the Linux build uploaded to Steam.
At some point yes, but it may be a few days later than the official release as I'm still having some issues getting the Linux build uploaded to Steam.
Thanks, and yes, it will be online :)
Thank you! And yes, all weapons will have a primary and secondary material. For example, a magic staff has a gem as the primary material, and then the wood in the handle is the secondary material. For bows the wood is the primary material, and the type of string is the secondary material.
Thanks! The butterflies are just a particle effect, and I'll be doing a tutorial about particles fairly soon :)
Have a look at my 19th OpenGL tutorial, it will take you through all of the camera code and explains all of the calculations in detail :)
Someone else said that as well, but I personally can't see the similarities!
Thanks :) I'm just using OpenGL.
I love the look of your game! The art style is very pleasing to look at :)
Thanks :) And it's an acronym for "Some One Come Up With A Name!" I don't actually have a name for the game yet =P
Awesome looking game! The art style is just perfect :)
Looks really awesome :)
The game is programmed in java, using OpenGL. I use eclipse to do my coding, and I make all the models in Blender.
That's a really good idea! Thanks a lot :)
"INNSBRUCK, Australia", haha! amazing :)
I'm thinking about doing that maybe next year, once I've added a load of awesome gameplay in the game :)
ThinMatrix
joined
I'm a passionate indie game developer currently working on Equilinox, a sandbox nature simulation game, which is to be released later this year!