I'm a passionate indie game developer currently working on Equilinox, a sandbox nature simulation game, which is to be released later this year!
With less than five weeks left until the release of Equilinox I've been making some final improvements to the game.
The Kickstarter campaign for Socuwan is now live! Let's do this!
An explanation of the unique combat mechanics in Socuwan!
Livening up the world with a bit of wildlife in this devlog video!
Check out some new areas in the world and the new effect editor tool in this devlog video!
See some very angry skeletons shooting lasers from their eyes in this devlog video!
Networking improvements, a couple of new items, and a whole new town in the desert! See it all in this devlog video!
Check out my recent devlog video about the enchanting system in my indie MMO!
Check out the improvements to the animation system in this week's devlog video!
I added some bears this week thanks to the new AI support in the entity editor, and added a load of new weapons to the game!
Check out the improvements to the World Editor in my recent devlog videos!
Check out the progress I made on the World Editor in this week's dev log video!
Check out the most recent devlog video about the new updates to my upcoming MMORPG!
Check out the recent devlog videos about the Entity Editor tool for my MMO!
Finally changed the entity structure in my game from an inheritance hierarchy to a component based architecture!
This week I began creating the development kit for my game, starting off with an item editor program!
This week I added better and more exciting particle effects, and optimized some rendering processes.
This week I added substantial support for a huge range of awesome particle effects into the game!
This week I added support for sound effects and a background music system!
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