All testing is done on DK2, try direct mode
All testing is done on DK2, try direct mode
Thanks man! It's been a lot of work and a lot of hours but I'm excited to see it coming together!
I'll be releasing a new demo around the campaign launch, I'd love to get some more feedback after you've tried it :)
Hey blackdragon,
Thanks for checking it out! I'm pretty picky about my animations, just wanted to know what in particular you thought could be improved?
Thanks for the bug report...I know about it and still figuring out what causes this particular instance (it can happen with any character). It's related to the weapon being switched between a physics object and a static object. The weapon attacks are based on the actual weapon object hitting people so it's not possible to damage people like this even if they are doing the attack animations, haha
Thanks! AI is a tough balancing act because I'm playing/testing the game every day, and I'm trying to make the AI tough enough to challenge me even though I'm basically a master of the game, haha. I will definitely have a difficulty slider in the future.
I just finished the first pass of Level 2 and re-did most of Level 1 to make it *more* destructable, now it's even more fun to wreck the arena into pieces!
My nieces and nephew made characters for themselves
New mechanic - Orb Pickups increase your energy regeneration but drop when you take damage. Makes big hits a lot shinier!
First shot of 2nd stage, the middle area rotates and there is a transparent upper level ring (refraction ftw!)
Thanks for the support! Haven't set it in stone but I'm looking at about $15 based on similar games on Steam (Towerfall, Nidhogg, Megabyte Punch), currently on Kickstarter you can guarantee a copy for as little as $9 if I reach funding.
Thanks, don't forget to vote on Greenlight and please support on Kickstarter if you can!
The file has been updated and the problem should be fixed now. Apologies to anyone who had this issue!
Thanks for letting me know, I'll look into fixing it asap!
No demo released yet but I will have one out in a few weeks!
Thanks! I want to have a demo out within the next month, I'm running a Kickstarter in May and want to have a playable demo available.
Also did a first test today for online multiplayer and looks promising, I wasn't sure if it was feasible with how fast my game is but it might be possible!
Thanks for tracking Combat Core! Feel free to message me or comment on the game page if you have any questions!
Thanks for tracking Combat Core! Feel free to message me or comment on the game page if you have any questions!
Thanks for tracking Combat Core! Feel free to message me or comment on the game page if you have any questions!
Thanks for tracking Combat Core! Feel free to message me or comment on the game page if you have any questions!
Thanks for tracking Combat Core! Feel free to message me or comment on the game page if you have any questions!
Thanks for tracking Combat Core! Feel free to message me or comment on the game page if you have any questions!
Thanks for tracking Combat Core! Feel free to message me or comment on the game page if you have any questions!
Thanks for tracking Combat Core! Feel free to message me or comment on the game page if you have any questions!
Thanks for tracking Combat Core! Feel free to message me or comment on the game page if you have any questions!
Thanks for tracking Combat Core! Feel free to message me or comment on the game page if you have any questions!
MABManZ
Micah joined
I am the solo developer for Combat Core! I have no team because I'm crazy like that. Combat Core is my first game I will developing as a full product. I've been making games for over 10 years but nothing anyone would ever recognize :) Contact me on twitter or email if you want more info!