Hi IndieDB fans,
I've been hard at work for the past year and was able to partner with some amazing talent to help boost the game's quality!
Here's some things that have been added since the May 2014 build:
- New characters designed by "Robaato" Robert Porter of UDON Entertainment
- More stages and weapons!
- New and improved game mechanics including throws and air tech recovers
- Amazing voice talent from the likes of Curtis Arnott, Brittany Lauda, Chris Guerrero, Sandra Espinoza, and Michelle Knotz
We're gearing up for another round on Kickstarter, and I've created a new gameplay trailer in preparation for it! Check it out!
I'm working on a new playable build to have available during the campaign. Thanks for following and hope to see you at the new Kickstarter on May 15!
You can also follow me on other social media:
twitter - Twitter.com
Facebook - Facebook.com
Looks like a fun game.
The only thing that I dont like is that the maps are small and cuz of that too crowded as well.
The animation also has room for improvement.
A story behind each character would be great to see.
Hey blackdragon,
Thanks for checking it out! I'm pretty picky about my animations, just wanted to know what in particular you thought could be improved?
I am not really sure if it's the animation or just the view that is degrading the whole thing.
For animations I think the tranzition between animations should be more smooth.
But cant really judge till I see the fight in a bigger enviroment.
I'll be releasing a new demo around the campaign launch, I'd love to get some more feedback after you've tried it :)
Sure,I forgot to mention that I am judging it only from what I seen in this video.
I havent played the game.
Wow that flashed me back to my Powerstone days. Great job. I look forward to seeing what more will come out of it.
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Cool ! That shall be enormous if a game(set,play) went out like that on wii u !