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In 2006 James was contacted and hired to work on Ascaron's Sacred 2: Fallen Angel as "secret weapon/fire-fighter" meaning a lot of cleaning and recycling of externally created assets and animations as well as prototyping with new technologies. After the company had to shut down he worked as a Freelancer on a couple of kids games and browser games. Until he was hired by Travian Games in Munich to work on a promising title that got cancelled 2 years later. James left Travian to work for the company founder's new start-up: Wailua Games. Sadly the new project didn't last long and then... James finally decided to make his own video games.

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