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Helloeveryone! We are happy to announce our latest game in development, an evolution of an old project that we wanted to revive to expand and optimize...
Hello everyone! We have finally released the game update 1.1, which contains numerous game innovations and permanently stabilizes the "core engine" of...
Hello everyone, it was a long journey, but in the end we managed to reach the goal: OMG - One More Goal has reached its final version 1.0!
Hello everybody, finally we come out to tell you great news about the game!
Hello everyone, the world of little player robots evolves, and new scenarios are opening up on the horizon. The playing fields are enriched with new items...
Hello everyone! Our journey begins with the first update that adds variety to the game campaigns. We started testing the game's potential by adding new...
Hello everyone, finally our game is available in early access on Steam, for us begins a new adventure with you!
Hello everyone, we are very happy to tell you that our game will be released on Steam soon in early access!
Hello everyone! We present the almost final prototype of our new game: OMG - One more goal!
Hello everyone, we have released two very important updates, made to simplify and improve the gameplay.
Hello everyone, we want to describe the core mechanics of the game, especially the real-time modeling of the terrain.
Hello everyone, it has been a long journey full of unexpected events, but finally Energy Hunter Boy has been released and it's LIVE on Steam!
Hello everyone, all our work and our passion have materialized in Energy Hunter Boy, an action / shooter game with procedural and editable scenarios...
Hello everyone, after two years of work, many unforeseen events, many adventures and many schedule changes we finally succeeded: Energy Hunter Boy has...
Hello everyone, our previous project has evolved into Moddy Boy, with a new name and a great optimization of the gameplay! The game is now ready for publication...
Hello to all, our journey continues and we decided to give a more 'commercial' look to the game, making changes to every aspect of the game.
Hello everyone, we have completed the first version of our new procedural engine for the game, with many new features and gameplay improvements.
Hello everyone, we have completed a large gameplay update, with also many visual improvements for the procedural levels.
Hello everyone, using the engine of our previous project was born Bit-Bot, the little warrior robot who will fight against the mad machines.
Hello everyone, we have started the 'Nature Contamination' Update,a new way for the story of this game, which will be narrated completely.
Hello everyone, we have completed the 'Revolution Update' for the game, which has opened new ways for us.
Hello to all, during this time we worked hard to get out of the prototype stage of the game, and we revolutionized all aspects of gameplay.
Hello everyone, in these weeks we are working hard on a MEGA UPDATE for Ballystix, which includes many new features on every aspect of the game.
Hello to all, we made another big update to the game, which includes the addition of the powerful 'power generator', a fully customizable gameplay and...
Hello everyone, we have optimized the gameplay of the game, now in alpha version.
Hello everyone, we also completed the fourth step of our development roadmap, and now the game is in the pre-alpha phase!!
Hello everyone, we have developed new features for Ballystix, with full gameplay mechanics.
Hello everyone, we have published a patch for the version 2.0 of Zipple, with many gameplay improvements!
Hello everyone, we have developed the update 2.0 for Zipple, 'The Nature Explosion', with two new game modes (campaigns).
Hello everyone, we have published the update 1.5 for Zipple World, now live on Steam! Maybe this is the last official update for this game!
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