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Fight for the might of Leiria


Wings of Courage is an action-adventure fighting platformer about the legend of the battle of crows for Leiria from the 12th century, in which the main character is the last standing soldier after the King, D.Afonso Henriques, sent all of his troops to fight the moors, who had stolen the castle from Portugal. So it's up to our soldier to be the hero and get back the castle, with a crow somehow always near and by his side.

Our goal as a studio for this project is to create a fun and challenging game, not only for portuguese players but for those who don't know much about Portugal as well!

  • Travel trhough 12th century Leiria
  • Defeat different enemies while trying to take back the castle
  • Listen for the mysterious crow's song

Wings of Courage game title image


Wings of Courage is still in its early stages so we appreciate all the feedback we can get!

Credits

  • Margarida Damião (Game Designer)
  • Sofia Guapo Mendes (Game Programmer)
  • Tiago Aguilar (Game Artist)

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Social Media

Duck Blast Studios' X account

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Hello again, indieDB Community!


Welcome to the 2nd article about our in development game, Wings of Courage.

If you want to find out more about our game, check out the 1st article on our indieDB page.

Today we are very excited to show you some prototypes for some of the mechanics that will be in our game!


  • Running

To run the player must be pressing the shift key, which will make the character move faster, although, once the player stops pressing it the character returns to its normal speed. To go along with this mechanic we are also working to implement a stamina/energy bar which will dictate how long the player can run for.



  • Attack

To attack enemies we’ve decided the player must click the left mouse button, doing so will display the character’s sword, each click represents one attack or in other words, continuously pressing the mouse button will simply achieve the damage for one attack and not for several of them.



  • Jumping

This is a pretty simple mechanic, found in most games, but since we’ve been working hard on it we still wish to showcase it. To jump the player must press the spacebar we’ve also added double jumps, which just need a double-press on the space bar to work.



All in all we've made some good progress!

We've reached the end of our 2nd article.


We hope you've enjoyed it and see you next time!


#1 Wings of Courage Devlog - Project Intro

#1 Wings of Courage Devlog - Project Intro

News

1st article about our in development game, Wings of Courage.

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