EarthX
Real Time StrategyIn EarthX you can build a really big space company, starting as a small startup. You start in 2002 with just a few million dollars, and your task is to...
UNITED COMMAND is a military base building real time strategy game with a two player cooperative multiplayer campaign.
Drop into a mission and fight side by side with a friend against the enemy AI in this military real time strategy game.
It's possible to play solo but the game was designed with two player cooperation in mind. (2 VS AI).
You can play with a friend or another player on Steam using the lobby mechanism.
There have not been too many co-op RTS games in recent years with a pure focus on their campaigns which is why we wanted to make one!
Starting from your headquarters you will use your construction dozer to build out your base. You will need a refinery and harvester to gather resources to fund the construction of your units and their production structures. Construct a variety of ground and air units (tanks, infantry, aircraft). Note: The game currently has no naval units.
UNITED COMMAND features a variety of missions thoughout its linear campaign that will allow you to explore your options for teamwork with a friend.
Note: The game currently has no single player skirmish mode or player versus player mode so if you are looking for that experience please seek it elsewhere. (There are plenty of options!).
The goals for our initial release (early access) is a linear cooperative campaign that includes several sequential briefings, mission maps and objectives. We aspire for narrative and FMV but anticipate having very limited video sequences in the initial version.
For the initial release there will be a single common tech tree for both players and the enemy AI which will lower our development costs and make it easier to tune gameplay.
The plan is to then to iterate based on feedback from our initial playtesters and users to provide gameplay improvements, additional content, units and campaign missions etc.
We plan to give away plenty of keys in our early days for anyone who wants to get involved in our mission and all sales revenues will be reinvested into expanding our audience and funding additional content for at least the first year.
Thank you COMMANDER for taking an interest in our game!
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