Blight is a 3D hack ‘n slash, action/horror role playing game set in the post apocalyptic medieval fantasy world of Berigan. It features a unique blend of traditional Hack ‘N Slash Combat, with the addition of several werewolf inspired abilities for added combat flavour. Blight also features a secondary strategy based element, which makes use of the talents of fellow survivors. Players can retake necessary resources to capitalise on this. Rebuild and reinforce the pockets of resistance, as well as the vulnerable resources from the Blighted hordes. Train and arm a militia to help defend these resources, as well as assist in the final battle are necessary to achieving victory. One individual cannot be expected achieve victory alone.
Our biggest update yet! New concept art, animations, 3D models, a new environment and showcase videos.
project blight - dev log #7
News on the project and its progress, including a new art style, a brand new character model, environments and some funky concepts.
project blight - dev log #6
Progress on the main character sculpt, HUD, Music and concept art.
project blight - dev log #5
Switch over from Unity 5 to UE4, new concept art, sculpting progress and a new grey box environment.
project blight - dev log #4
New concept art, sculpt progress, AI and camera improvements and the start of the new environment.
project blight - dev log #3
More progress on the prototype for Blight. Sound is now implemented, further refinements to AI, new leap system and HUD, new concept art and quite a bit...
project blight - dev log #2
Some solid progress in improving our prototype this week, as well as the addition of some new team members. We've implemented a new enemy type, improved...
project blight - dev log #1
An introductory post about the project, progress and plans.
an introduction to the project
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