Tellus is a game that challenges players to improve the global quality of life through the development of a sustainable global society.
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Jan 31 2012 Anchor | ||
BUGS While playing the tutorial in windowed mode, the "next" button is cut off at the bottom of the "quality of life" box. You can advance by clicking the button but there is only about a quarter inch of it exposed. If you mousover the "quality of life" bar and right click the bar, it will move your view of the land a couple centimeters. could be annoying to some if they are right in the middle of something, and they move the land. While playing in the "North America" I created a tidal powerplant on the farthest right oceanic build space, the top plant of the row is glitched and sitting on the grass/the city section on the map. |
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Feb 1 2012 Anchor | ||
(In tutorial mode) |
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Feb 2 2012 Anchor | ||
Tellus Alpha4 Bug Report (2/2/12) Regional - Water nodes having Wind Farms or Tidal Farms placed on them and then demolished will have the node turn to a land node in all regions. Graphical - |
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Feb 2 2012 Anchor | ||
BUGS While playing in 1024x768, windowed mode, I was in Eastern South America, I was holding down the "S" key to pan backwards, I immediately scrolled the mouse wheel up to zoom in on the land and the screen went almost completely white for about 2-3 seconds before it reverted back to normal. While the screen was white, the entire upper toolbar displaying pause/play, region health, production levels e.t.c., that entire upper bar was completely visible when it happened. It happened too quickly for me to take a screen shot for the report. Design?? Edited by: bigmason123 |
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Feb 2 2012 Anchor | |
Art Bug
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