Sword & Scroll is a grand strategy game originally inspired by fantasy book series such as A song of ice and fire with warfare and political schemes constituting the core mechanics. The game has also been heavily influenced by other grand strategy games in particular by paradox and also from 4X games like the civilization franchise. The game is set in a medieval fantasy world where splintered factions, noble houses, fight for power. You take on the role of one of these houses.
Video showing road building, people migrating between your holdings and also the new shaders in movement.
Very cool. Will there be a way to manually draw road paths, or will the game always path them automatically?
I considered adding The Settlers style road building in the beginning (and still think it would be cool) but in favor of not making things too complicated for the AI I have put that on hold for now.