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Stranger on the 103rd Floor is a 2D stealth game where you create gadgets and manipulate environmental features in order to infiltrate buildings and create the perfect heist. The use of customizable items and procedural levels allows each playthrough to be unique and gives the players a huge number of options to complete a level The game is being developed using Unity and Blender. A playable alpha should be released in the coming months

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Where the game is and where it's going in the near future

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I've been meaning to set up an IndieDB profile for a while, and now that the game is at a more solid stage, I feel a bit more confident putting it up. I'll be posting development pictures and gameplay gifs as much as I can and I plan on releasing an alpha in the next few months, so I'm looking forward to getting feedback and adding more content

Currently the game is at an early stage. I need to add some animations, polish others, add some level content and a main menu before I can release it. I've been working on the game since about September 2014, so not very long in game development terms, but I've only been working on it part time in the evenings. I'm using C# in Unity and developing all the models in Blender.

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