A mix of an ARPG core game in combination with an interesting TBS/4x experience. No hard mechanics. Just fun!
In this video I show some of the new features I have been working on during this final phase of the v0.2 Dev.
new video
Inventory Bag already working and 100% functional + other updates and interesting things on the way!
inventory bag: full implementation
The new look for the inventory and character sheet GUI windows.
new inventory gui
Just a quick video showing the benefits of an own custom pause system for Spacefields.
pause system video
Working on a inventory system. A little taste of the default model and texture of the spaceship through a free-view cam.
a couple of new screenshots
A little and general introduction about the project with the most recent video (very early development stage).
spacefields, a little introduction and video
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