You are lost. Alone. Searching for yourself. You don't see far. In fact, you see nothing at all. But you hear things... drops; water flowing; rocks falling, rolling... and a bell. Souvenirs is a 2D platformer where you don't see the environment directly. You have to use sounds to get a glimpse of your surroundings.
Why did I had new visual effects ? Well ... because your feedback tells me you need feedback. I'm also searching for a sound designer.
new visual effect and new builds
How did the alpha go ? Nobody reported any bug. Nobody told me it was broken. Nobody... yeah that's it.
public build available
In a few weeks I'll start a play test on an alpha build of the game. If you are willing to test and give feedback you can register to participate.
do you want to play test ?
There are important things that can't be avoided in platformers.
everybody loves disappearing blocks
This cube can be your friend. It depends, it seems to change its mind quite often.
meet the crystal cube
A few weeks ago I gave the game to testers to get some feedback. One of them recorded her play-through.
new 9 minutes of gameplay video
How does the project started, and in what state it currently is.
an introduction to souvenirs
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