An exciting TD/FPS hybrid - all the strategy of tower defense, with the fun of shooting enemies down yourself!
Adding new abilities to give your towers steroids. And a sale! Game has approx. 1383% more content than when we started, so we're going to raise the price...
we're so close! new frenzy and 50% off
Prepping for a big event in Sentinels! Working on a brand new trailer and want your opinions!
new sentinels trailer!! what do you think?
New mode is live with so many other updates and improvements. Also opening up a discord!
skyguard is live!
We're back with a brand new tower defense game! New Skyguard beta and the latest updates to Sentinels.
new beta - skyguard!
We've pushed our biggest update yet! Slow-motion sniping, new effects, and more await you in Sentinels - only $4.99 for the Steam Summer sale!
huge sentinels news - new update and 50% off!
New update brings FPS-centric enemies and lots of new effects!
sentinels: high energy tower defense - new build is live!
We're coming up to the 1-year anniversary of Sentinel's Early Access release - it's been a rocky road, but we're looking forward to what the future holds...
sentinels devlog #7 - updates, lessons learned, and a huge lunar new year sale!
50% off during the Steam Winter Sale, new features, new mechanics, potential VR spinoff... and did we mention it's 50% off?
devlog #6: 50% off and a ton of updates!
Our first pass at the trailer revamp is live. Still a WIP, so let us know what you think!
sentinels devlog #5 - new trailer!
The huge patch is out - new features galore! New maps, mechanics, weapon modifiers, you name it. Want to play Sentinels for free? Message us, and get...
the big update is live!
New beta build, keys available for dedicated playtesters, and an absolutely enormous changelist.
beta build is live!
New level mods, a spruced-up menu screen, and plenty of chatter about what we're working on.
devlog #4 - progress update
A closer look at our level tool and all the cool stuff we can do with it.
devlog #3 - level tools
Keeping you posted on what updates are next in line. Also looking for feedback on our weapon mod system!
devlog #2 - what's up next
A bit of an intro and showcase for our hybrid tower defense/first person shooter! A lot of progress has been made since entering Early Access, we'd love...
devlog #1 - the beginning
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