Past week or so of development has been focused on adjusting game play. We have the core elements of the game coded and in place but are working to make some adjustments. After play testing a level or two we thought the game play was a bit drab and not as fun as we would like. We went back and made several changes to the game play to speed up how fast a player can shoot, and how fun it is to blow up wall segments. More testing is liable to continue through the holiday season, with some new additional code components to start going in first of the year.
Dev Journal 12-22-14