A hard as nails pixel art shooter with roguelike elements! Smash TV and Binding of Isaac with a Douglas Adams flavor.
Satellite Rush is a top-down shooter with pixel art graphics, randomized levels and roguelike elements. It is one part Super Smash TV, one part Binding of Isaac (Asimov?), four parts Douglas Adams, shaken - not stirred. Serve with a sci-fi imaginarium garnish. Take control of an abducted office worker and blast through Satellite Moebius, an intergalactic space arena filled with vicious aliens, robots programmed to clean (or kill), and a (not always so) cheery audience.
The game started as a small project made for fun. With time, the team saw its potential and decided to make it Kimeric Labs’ first big project. Since then, it was approved on Steam Greenlight and an Early Access version is on it’s way.
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The most recent Linux build of Satellite Rush Demo. We made some game design adjustments based on feedback from people who played the demo during our...
It's the fifth day of the Satellite Rush campaign and the engines are already 30% loaded! Thank you very much for the love!
We are glad to inform you that Satellite Rush kickstarter campaign and its demo is out!
The most recent Linux build of Satellite Rush Demo. We made some game design adjustments based on feedback from people who played the demo during our...
The most recent MacOS build of Satellite Rush Demo. We made some game design adjustments based on feedback from people who played the demo during our...
The most recent Windows build of Satellite Rush Demo. We made some game design adjustments based on feedback from people who played the demo during our...
Hi guys, i really want to know what you guys think about Satellite Rush, even if what you have to say is bad. To make a very good game is all that matters for me.