Updated Alpha Version 0.29.0.1 for Risk of Rain, our roguelike-like in the making!
Most Recent Updates:
- Fixed more audio issues
- The 2nd and 3rd level should now scale correctly
- The Miner’s base hp regen is increased
- The Miner’s base health is increased
- The Miner’s cooldown on X is reduced by 0.2 seconds
- The Miner’s X now has a smoother animation
- Now displays correct Version numbers
- Edited difficulty levels
- Shrines now drop only 2 items before exploding
- You can no longer pause in the main menu
Updates:
-New character: Miner
-New menu to select characters
-Two new items-Added noises on menu
-Jump animation is now different
-Fixed a variety of problems with ropes
-Fixed a variety of problems with audio
-Time now stops when you die
-Added an arrow above your head, pointing to the teleporter after completion
-Changed monster spawn algorithm. They should now spawn outside of views on occasion
-Changed the first spawn to always be a lemurian
-Changed the spawns so in the first minute, no elites will spawn
-Updated health to show when you are immune to damage
-Dodging a skill with dashes and rolls now shows: DODGED!
-Health shrines no longer always drop an item
-Chests now display their cost
-Magma Worm volume level is now fixed
-Fixed a problem where doodads stacked on the start menu
As always, please remember this is an early build, and all is subject to change. Any and ALL feedback is appreciated!
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