Duncan Drummond. Co founder of Hopoo Games, LLC. Artist, coder, and designer for Risk of Rain and Deadbolt
For those unfamilar with the roguelike(like) genre, it is characterized primarily by randomized gameplay and permanent death.
However, most players find the genre hard to jump into: it is usually exceedingly complex. Risk of Rain aims to revitalize the genre with stylized graphics and an intuitive gameplay scheme that teaches itself, rather then having to be taught.The three main goals for our game are simple:
1. Design a game that is randomly generated every play-through, to keep replayability high and fresh.
2. Time = difficulty. The longer you play, the harder the game gets.
3. Be enjoyable, regardless of whether you win or lose.
Monster spawning, item spawning, even where you spawn in the map is randomly generated. No game will ever be the same as another. Playing more and completing challenges will unlock more content, thrown into the “pool” of random generation once players become comfortable.
More details will be upcoming!
I have played Risk of rain since the first few demos and it has to be one of my all time favorite games and after playing it with my friends for a few years it's cool seeing the game get bigger in popularity
Game looks awesome! well done!
>Hey there, this game rocks! I wanted have a brief chat with you if at all possible. Let me know.
Alex Poysky
Cool game! I play it again and again. By the way, if i found a bug (i found one, stuck under earth on level 3, when down the rope ;)) what should i do? I mean, how i can inform you?
Hey there! There is a "submit" button on our Tumblr that you can submit screenshots and messages to us directly.
Thanks for taking the time to help us out!
Riskofrain.tumblr.com
Great game! Has tons of potential. Here is my Let's Play video: Youtube.com
Thanks a lot for the video!
this game is awsome and ive already enjoyed several hours of playing it and its just in alpha. For a complete game with multiple levels and more unlocks, bosses and classes i for one would buy it.
Glad to hear it! We are working hard to bring more content as soon as possible.