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Proxy Paradigm is a single player, story-based, third-person 3D shooting game set in a near future world where technology has been misused by evil Corporation for wars and profits. The protagonist, by the name of Bruno, has been brought into the evil syndicate without realizing it himself. Like many others, his memory has been wiped out completely and being used by the evil Corporation… Throughout the game, Bruno will slowly discover what's really happened and recover his identity and humanity...

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Proxy Paradigm Devlog #2

News

This video showcases the early prototype we did for Proxy Paradigm, using Unity Engine. The purpose is to explore the feasibility of this game idea and determine the scope of the project, if we go full force in developing it. Some features are not implemented yet, such as lip sync, inventory and progression system.

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We just want to try and develop a minimal viable product within 2 months and see what we can achieve within the given timeframe and resources that we have.

Anyway, we plan to switch to another game engine due to the recent Unity Engine's new fee structure change fiasco. I think this will be the right time to make the switch, before our team start producing the actual game in full force.

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That's all for now. We'll keep you guys updated very soon.

Proxy Paradigm TV Interview

Proxy Paradigm TV Interview

News

Our works have been noticed by a local TV station and we were invited to conduct an interview in our studio yesterday!

Proxy Paradigm Devlog #1

Proxy Paradigm Devlog #1

News 3 comments

I'm excited to announce a new game project - Proxy Paradigm, a story-based third person shooting game set in near-future dystopian world.

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