The Ogre 2.0 optimisation update is still a few weeks away, but we have a mini update on it’s way which includes a completely separate performance boost. With this, we’ve managed to get an average 5-10 fps increase – with more improvement incoming in next month's Ogre update.
We’re also adding tons of new weapons - around double the current selection of weapons, to be more specific. You’ll now find rare and unusual weapons, plus more interesting variations of polearms, blunt and hacking weapons and a visual overhaul of the old weaponry. As well as new looks, we’ve also rebalanced and added extra characteristics and stats for more tactical combat – larger weapons, for example, will have penalties when used indoors, and other weapons may inflict bonus damage against certain animals or opponents.
ETA:
Expect 0.93.24 within the next few days. Again, this will not be the Ogre 2.0 update.
wow, huge improvement from the last time i saw the game!