HammerHelm is a Town Building, Third-Person RPG where you adventure in a world that reacts to how you build your town. The more you build your town, the more opportunities for adventure arise!
Lots of updates to HammerHelm during and after the Steam launch... including some big updates to the combat system based on the community's feedback!
HammerHelm is leaving Early Access April 29th! Check out the new trailer and looking back videos!
Been a long while since I've updated here, but a LOT has been going on.
Lots of new things have been added to HammerHelm in the past couple of months!
Very early WIP of a new combat system that is meant to be more dynamic, more tactical, more visually interesting, and more fun!
Adding new, higher quality and more stylized trees to HammerHelm's world map.
Just a quick behind the scenes look at how HammerHelm will spawn falling leaves in the game to create a more immersive forest.
With the first round of monsters completed, it's on to the next group. Six new monster concepts!
HammerHelm's monsters continue to get more dangerous (and hopefully more fun) with each update!
The monster and combat update is live in HammerHelm Alpha 7.0! Also includes some other optimizations and fixes.
Quick teaser trailer of the new monsters and new combat system coming to HammerHelm very soon!
Become an Orc, build an orc encampment, battle the Orc boss, and free your people! The Orctober event starts on Oct 26.
HammerHelm has had a bunch of updates recently, including an improved Townspeople Manager, an upgraded Champion's Home (your home), and more!
In addition to the event based and repeatable quests that appear in HammerHelm (like Cursed Farms or Destroy Dungeon) I've added a new kind of quest ...
HammerHelm just got a really big update that includes all new customizable Dwarf characters, new buildings, an updated and more robust town economy, new...
As part of a very large update, the new characters will be added to the game as well as adding more depth to the townspeople and more choices for the...
Showing some of the recent work to update and improve the Dwarf models in HammerHelm.
I just released a brand new and improved combat system for HammerHelm!
HammerHelm has been updated a lot in the past couple of weeks, including new buildings, new quests, and more!
The world in HammerHelm just got a big upgrade both in graphics and gameplay!
Working on the town attack system, monsters can now smash apart walls.
Getting the load times for a large town down from 45+ seconds to about 12 seconds and other optimizations.
HammerHelm is releasing on Steam on July 27th and a new video showing off some new features that are in development!
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