Cause distress in this challenging fast-paced action platformer. Experience a dark cartoon world come to life as frenetic gameplay meets comic book visuals and storytelling. Dash through beautiful arenas vanquishing vampires, rescuing hostages, disarming bombs, hacking servers and much more.
Finally, we have reached our biggest milestone so far! Damsel is available now to pre-order on Switch and Xbox!
damsel available for console preorder now!
We've released our FREE major update 'Episode 3: Executive Incentives' - Join Damsel in the conclusion of her first vampire-slaying adventure! 🔹25...
massive damsel update on steam
This year is the first Australian Game Awards and Damsel has been nominated for TWO awards!
damsel has been nominated in the australian game awards
After 4 years of development, Damsel has left Steams Early Access and has entered Full Release. The first two episodes are available today with the third...
damsel released
The fast paced platformer, Damsel, has entered phase two of early access adding 25 new missions, 5 new arenas, a new objective, and new enemies!
damsel enters early access phase two
The Kickstarter campaign for Damsel, the speedy arcade platformer is live!
damsel kickstarter live!
Unfortunately, we didn't reach our funding goal via the equity investment platform we partnered with.
crowdfunding update
Screwtape Studios would like to officially announce the launch of our first Crowdfunding Campaign. We are working with a brand new Crowdfunding platform...
crowdfunding announcement
Wow, so apparently it has been almost 4 months since the last time we blogged. So what have we been doing?
we are still alive!
A few weeks ago Screwtape studios received an email asking us to bring Damsel to Boston to show it in the Pax Rising area of PAX EAST. We may not have...
preparing for pax east
After some hard work Damsel is finally available for voting on Steam Greenlight.
damsel greenlight campaign
It's been awhile! Screwtape Studios has been fervently developing new levels, animating our final enemies and new mission items and adding new levels...
dev update february
Firstly we'd like to welcome everyone back from their holiday break and thank you for the continued support and interest in Screwtape Studios and Damsel.
development blog #2
Hi there, today I'm going to take you through the process of painting 'vandalised' background statues. With a lot of time on their hands and no one really...
why we can't have nice things
Breaking down the process for our modular art pieces.
making modular towers
This is a brief article that explains the process our artist goes through when creating the Background images for Damsel.
creating background art assets
An article about the animation processes used to create Damsels movement.
animation process
Here is the latest development update from the Damsel Team.
development update #1
With my introductions out of the way, I thought today I might show a little more of the first scene. You’ve probably seen it in motion in the first...
the longest journey starts with the first scene.
Meg here, your friendly neighborhood Producer. We here at Screwtape Studios have been working on Damsel, our first PC game, for about 9 months.
sprinting through damsel
Hi, my name is David Thor one of the 2D artist working on Damsel and a portion of the conglomerate art department known as, the Dave(s). More on that...
hello from the art department
Hi! I’m Gareth, level designer on Damsel. Normally, I’d be talking a little about a section of the game I’m working on, but today I thought maybe...
#squadgoals
Hi, my name is Nick and I'm in charge of animation for the game. This post is going to describe the tools we're using and our general approach to producing...
animation introduction
Screwtape Studios is proud to announce our latest game, Damsel.
announcing damsel
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