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Cepheus Protocol is an independently developed top-down open world RTS inspired by XCOM, Company of Heroes, and Parasite Eve. A lethal virus has infected Treasure Island, San Francisco and it is up to Captain Winter, a U.S. Army soldier working with the Center for Epidemic Research and Control (CERC) to stop the mysterious and deadly Pangu Virus from spreading to the mainland. In Cepheus Protocol, you control the fate of a whole city. Every choice you make matters as you must decide how it is best to combat the pandemic. Will you firebomb and leave no trace of human life behind? Or will you try and save everyone at the cost of your squad's safety? Featuring a full day and night cycle, the world changes with each new day as the virus evolves, making the infected more dangerous by the minute. You'll have to use all the tools in your arsenal to research the plague and seek out Patient Zero, whose mastery over the virus grows with each victim she infects.

Post news Report RSS Cepheus Protocol - Horde AI improvements and more! - Dev Update #38

Over the last few weeks we've worked to improve the infected, optimization and take feedback from the community to ensure we are hitting all the right points

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Game Beats - Overview of What CP is...

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A lethal virus has infected Treasure Island, San Francisco. It is up to Captain Winter, a U.S. Army soldier working with the Center for Epidemic Research and Control (CERC), to stop the mysterious and deadly Pangu Virus from spreading to the mainland. The Cepheus Protocol is an independently developed top-down RTS inspired by XCOM, Company of Heroes, and Parasite Eve.


Cepheus Protocol - Horde AI improvements and more!

-Dev Update #38-



Welcome to our second community update for Cepheus Protocol.



User feedback

Based on user feedback from Discord and Steam we introduced the following quality of life fixes.

Flags now represent where units will spawn a better asset will be created soon for it

Infected can now start to spawn from neighboring zones when you continue to harass a single infected spawn node. Keep an eye out for attacks from behindBetter grenade throwing visual feedback

Wall snapoints exist to make it easier to fix problematic zones you couldn't finish previously.Mines were improved

The Chelsey mesh was improved with the newer Skin-gen updated to Character Creator Level Designers worked to finalize the Marina/Starting IslandMyles worked on the Starting island

We have three vehicles that are going live around the 15th. The first being the unmanned Scout car from the CERC tent with its purpose meant for early game evacuations, scouting and insertions. Mid game we introduce the Joint Light Tactical Vehicle from the motor pool which will come with an unarmed version for larger troop transport and the .50 armored version. Finally, we have the Little bird from the motor pool that will give you full control for landing and inserting units into enemy territory or maybe just getting out of a desperate situation?

Derek toyed with a placeholder mesh for the Joint Light Tactical Vehicle to test the weapon upgradeHe gets the final version sometime this week to get the final aspects online!Tyler worked on the ability of units to engage and shoot target inside the car The motor pool was improved upon!

Additionally, we continue to work on several new features and enemy types, some of which you will have to wait and see what we have. We feel these updates when it is released will alter the game in dramatic and exciting ways.

As a reminder! Do not forget to check out our upcoming AmA August 28 at 6 PM EST. Over the next month we will be releasing a book that will expand upon the world of Cepheus Protocol written by our very own novelist Christopher Lee Buckner. We also have a patreon for those wishing to support our team, see link and we are working on a swag store to buy posters and other neat items in October!



Make sure to follow us below for the latest updates, funny bugs, or simply come chat with us:

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Our Steam page is live! You can now buy/wishlist us - click on the link below:


Want to be a playtester and help shape our game? Applications are now open!


CLICK HERE TO SIGN UP TO BE A PL


Are you a content creator or streamer? In preparation of our Early Access release, we've opened up our Keymailer page so that you can request and have the opportunity to get chosen for a key to the game to use on your channel/stream.

Image from Gyazo


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